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Saturday, June 04, 2011

Submachine 7: The Core Super Secret Bonus Special Walkthrough


Submachine 7: The Core Super Secret Bonus Special Walkthrough
General Information
  • The super secret bonus stuff consists of six items to be found (a light bulb and 5 tokens) and a special area that can only be found with the light bulb.
  • Even if you find the special bonus area you need all 5 tokens to make it work properly.
  • The bonus consists of Mateusz Skutnik's commentary on the making of Submacine 7.
  • This walkthrough will list the location of the 5 tokens, the light bulb, and instructions on how to open the secret area.
  • It will also list a summary of the commentary.
Items and Their Locations
  • The light bulb: in the "Outside the Barrier" section of the game, after you turn off the first barrier take the light bulb from the lamp that put up the barrier. You will need this to open the secret space.
  • First Token: in the "Inside the Barrier" section of the game. It is in the section with 3 flower pots that is overrun with blue plants (one place to the right of the dead end Buddha statue). The token is between the middle and right planter.
  • Second Token: is in the Winter Palace, up the spiral stairs and to the right outside the locked door that leads to the machine that activates the garden gate. There is a giant crack in the wall outside the door, the token is in that crack in the upper left area.
  • Third Token: is in the Winter Palace garden, in the scene to the left of the tree with the pretty blue leaves. In that scene there is a portal in a wall to the left. The token is in a large crack to the left of the portal.
  • Fourth Token: is in the Winter Palace, in the atrium/observatories. In the observatory with the scattered paper, there is a token behind the base of what was once the telescope mount.
  • Fifth Token: is inside the ship. At the very top of the second ladder, to the right is a desk and a chair where you find a note and another map of the garden. The token is on the floor behind the back left leg of the chair.
How to Access the Secret Area

  • After you enter the ship and go right, there is a platform that you need to move (by throwing a switch) to a ladder that goes both up and down.
  • If you go down the ladder you end up in a small room with a circular door covered by a grate on the left.
  • At the bottom of the ladder, to the left, you can see where a lamp fixture has fallen down.
  • Put the light bulb on the pipe where the fixture sat and the grate to the left will open up.
  • You can go left into the grate, but it's dark and there's nothing there.
  • At this point you need to find your way to the upper levels.
  • At the very top level, just to the right of the portal that ends the game, is a fancy red chair and a desk.
  • There is a large lever to the left of the chair that you need to pull.
  • Then go back down the ladders to the very bottom room.
  • Go left through the now open grate.
  • The tunnel has now gotten bigger. If you hover your cursor over the wall of the tunnel, you will find a portal. Click on it.
  • There's a sign here that welcomes you to the super secret bonus special place.
  • If you go to the right from here, you will find those observation machines like you find at tourist attractions. Each one has a comment from Matuesz Skutnik about the making of the game.
  • To make a machine work you need a token. To make all five of the machines work you need to have found all five tokens.
  • After you've spent the tokens, you can go back and go through the big green portal.
Commentary Synopsis
  • This is a synopsis of the commentary from the super secret bonus area.
    1. The first machine covers the beautiful architectural drawings that you find during the game. Matuesz drew them when he was studying architecture 12 years ago.
    2. The second machine talks about references and tributes to things he likes, like TRON, Night Watch, Amanita Design Studio, etc.
    3. The third machine talks about bioluminescence, which Mateusz calls "flourescence", the glowing plants of the submachine environment.
    4. The fourth machine talks about the garden maps from the Winter Palace Gardens. The map is an actual garden map, that of the gardens of Versaille in France.
    5. The fifth machine talks about the future of submachine. Apparently there are only three episodes to go to the end.

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